Game Development: Unity (C#) for standalone VR games
XR Platforms: Meta Quest, Pico, HTC VIVE Focus
XR & Performance Tech: Meta XR SDK, Pico XR, HTC Wave SDK, URP, Shader Graph
Multiplayer: Unity Netcode for GameObjects, Unity Transport, real-time synchronization
Mobile: Flutter (iOS, Android)
Web: PHP-based website
Backend / Microservices: Node.js (TypeScript), PostgreSQL, Kysely, migrations-based architecture
Infrastructure & APIs: REST APIs, data processing pipelines, logging
Device Management Systems: .NET (C#), Entity Framework, TCP/WebSocket communication, WAMP protocol, AWS S3 integration, ADB (device control)
Analytics & Integrations: Game analytics, internal dashboards, business systems integrations